This is a collection of cars that I made for the FTP mobile game SpotRacers.
They are all flat shaded, and none of them exeed 4k vertices if you disregard the wheels, which are seperate models applied ingame in addition to numerous accessories.
The color of the cars are achieved with a texture that has only 4 values. The UV is then mapped to the texture instead of the other way around. Using the same approach there is also a detail texture with ten values from black to white values and 6 red to orange for the lights. These textures are used for all 120+ vehicles ingame.
Store links can be found here if you want to see my work in action: https://www.levelupgarage.com/
You are very welcome to ask, if you have any questions :)